Squad Alpha 10.2

Posted on April 3rd, 2018 10:16 AM EST
squad alpha updates
Squad Alpha 10.2 has been released on Steam.

  • Changed the process of a kit becoming unavailable due to squad size falling below the player limit. Now your claim on the kit you had previously remains until you select a different one. Prevents other players from stealing kits by leaving and re-entering squads.
  • Fixed FOB respawn timer not increasing with enemies nearby
  • Fixed player rotation getting permantly offset when standing on a vehicle that's rotating
  • Fixed bad zeroing on M4 with reddot sight
  • Fixed an exploit on logistics vehicles allowing the total load capactiy to be exceeded
  • Reduced stamina cost of jumping/climbing/vaulting
  • Adjusted calculation for nametag fadeout to make it work better when aiming below the nametag
  • Changed vehicle seat info text scale back to previous size
  • Fixed main base repair stations not working on Sumari AASv1 &AASv2
  • Revived a fix to the prone player capsule that got lost in merges
  • Disabled replication of unequipped weapons
  • Enabled Anim update rate optimizations on equipables
  • Simplified bounds calculation on equipables
  • Set Anim update rate optimizations to more aggressive values on the Soldiers
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